![]() Select the scene that contains the animation that you want import and click Open. After a few seconds the anima© Open Scene dialog will appear to let you choose which scene of the project do you want to import into UE4:ĥ. The file should be correctly detected by the plugin and the import process will begin:Ĥ. Browse for your anima© Project and click on Open:ģ. Inside UE4, open your Unreal project and then click on the import button from the Content Browser:Ģ. All the hard work of packaging the scenes, actors, materials and animations will be done 100% automagically by our UE4 plugin. Once installed, you can simple start using anima© to create your projects and build all the scenes that you plan to send to Unreal.Īfter that, you can save them as usual and launch your Unreal project where you will import your scenes in. Please note that anima© supports all official Unreal Engine 4 versions since 4.17 to 4.20. The anima© plugin for UE4 will be installed automatically if a compatible version of UE4 is detected during the anima© Stand-Alone installing process: However, in order to be able to do that kind of magic you will need to install the plugin that is distributed within anima© Installer. With anima© 3 you can transfer to Unreal Engine 4 all the actors, materials and animations build in the anima© scenes with only a few mouse clicks.
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